While investigating the ruins of this structure, the duo stumble into a real bad guy, a fairy, and eventually end up hopping between worlds together to save the day. After a long trip away Nayuta is looking forward to a more relaxing summer doing odd jobs with his best friend, when a massive temple falls from the sky on the beach. When looked through these shiny gems reveal other worlds, and our adventurous young hero finds this fascinating. On his home on Remnant Isle mysterious relics called star fragments fall from the sky. Starring the titular protagonist Nayuta, the story of Boundless Trails is simple but suitably charming. Fans have been clamouring for this final piece of the Trails puzzle for a long time, and once again NIS have delivered. It was actually the final game in the series that Falcom released on the PSP, before the Vita became the console of choice for their flagship chunky RPGs. The Legend of Nayuta was originally a PSP game released exclusively in Japan in 2012, much like the Crossbell arc of the Trails series that was recently remastered and translated. Surely a nice little spinoff game wouldn’t be quite so dense with references though, so here I am jumping back into this series with The Legend of Nayuta: Boundless Trails. Trails from Zero was definitely a great place to start, confining myself to a single arc of the overarching story, but when Trails into Reverie released with decades of games leading up to it I felt pretty out of my depth. Having only relatively recently gotten into the Trails series, I’m always happy to explore new branches of this huge connected universe of JRPGs.
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